News And Events

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Welcome to MaraNomic


MaraNomic is a game of Nomic for Maranatha friends.
A Nomic is a game of self amendment. An initial ruleset is selected and play is commenced. The ruleset defines how the game is to be played and how to edit the ruleset. The goal of the game is either:

1. To make a goal for the game, and them complete it.

2. To continue the game as long as possible, or

3. To tie the rules in knots so that one has full control over them, or no one can play.

So if you are interested in joining the game (Currently the rules allow open membership.), check out the rules section, and then register in the forum. (When you register in the forum, it registers you in the game too.)

Game one was won by Jester

After 12 turns of nomic wonderfulness, and many rule exploits, Jester the winner has won the first game of MaraNomic. Te game started with some simple rules about administration, but soon a flood of subgame rules "landed". This subgame, known only as "Growing Pains", grew rapidly to a large degree. Soon players were buying land, farms, seeds, and making plans to stick thorns into each other till the last man stood alone. But such was not to be. after finding a loophole to give him infinite thorns, and another to steal everybody's land, Jester used a loophole to get an endgame rule passed.
The next game will start when the new template is done and when the ruleset has been finalized.